DRUID. Druidic magic comes from nature, belief in nature above all with certain plants believed to be sacred. Because of their link to nature Druids are able to Wild Shape, changing their form into that of an animal that they've seen before, though due to the powerful nature of the magic are limited in how much they can practice it. Due to her training within the Circle of Dreams, Devynn is also a capable magical healer, causing wherever she is to feel like home and protected with enough magical focus. MAGIC. As Devynn's magic comes from nature it fits that the magic she can create represents nature in some ways, allowing her to magically lift stones around her, create ice, cause tremors in the earth or even create small flames. Devynn is also able to detect and dispel magic as well as use her magic to heal small wounds. [spell list] HEALING. In addition to being able to utilise healing magic, Devynn is also able to create healing poultices, applying them and bandaging small wounds of those injured in combat. She's knowledgable enough in medicine and magic to detect if a wound is magical or natural in nature as well as attempt to identify any poisons or other ailments. COMBAT. Whilst Devynn typically uses her magic in defensive or offensive situations she is also proficient in using her quarterstaff. Whilst it is also a magical focus she can use it to hit out at targets with melee damage or block physical hits. Whilst she has had practice with this she is not a strong melee fighter. LANGUAGES. In addition to speaking the common tongue and the language of the druids (Druidic) Devynn also knows Abyssal and Draconic.
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